Describes the launch of the innovative home video game company, 3DO, which had developed a breakthrough system with 32-bit processing and CD-ROM software. Examines the competitive dynamics in the home video game industry from 1970 into the new millennium.

Describes the launch of the innovative home video game company, 3DO, which had developed a breakthrough system with 32-bit processing and CD-ROM software. Examines the competitive dynamics in the home video game industry from 1970 into the new millennium.
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Peter J. Coughlan
Source: Harvard Business School
2 pages.
Publication Date: Jun 13, 2001. Prod #: 701095-PDF-ENG
Competitive Dynamics in Home Video Games (E): The Rise of 3DO and 32-bit gaming HBR case solution