Part of a series on the home video game industry, showing the underlying economic and competitive dynamics of the industry. This case provides general information about the industry, so focus on the following cases in the series of competitive developments.

Part of a series on the home video game industry, showing the underlying economic and competitive dynamics of the industry. This case provides general information about the industry, so focus on the following cases in the series of competitive developments.
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Peter J. Coughlan
Source: HBS
18 pages.
Publication Date: Feb 29, 2000. Prod #: 700107-PDF-ENG
Note on Home Video Game Technology and Industry Structure HBR case solution